Good news, bad news


First, the good news:

In addition to releasing on itch.io, OK/NORMAL is also coming to Steam! Yay! 

Here's a link to the store page, where you'll find a fancy brand new trailer too:

https://store.steampowered.com/app/862580/OKNORMAL/

Everyone who has — or will — purchase the game from itch.io, will also receive a free Steam key! Come release date, you'll find the key from the download page, which should look something like this:

You'll find the link to this page from the email you received upon your purchase.


Then, the bad news:

Seeing as how releasing a game on Steam is a fairly complex affair, involving a lot of manual reviews, checks and things I'll potentially (probably will)  screw up the first time — I have decided to postpone the launch a couple of weeks, up until the 18th of June.

This gives me the time to get the game ready for Steam — and by releasing on both platforms simultaneously, a better chance at gaining traction from day one.  Even if it's not the largest of delays, I feel bad about it, and I know it's not fun when stuff gets delayed. 

Still, I do hope you understand where I'm coming from.

Thanks.

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Comments

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Do you think you'll ever add/include steam achievements?

Maybe. Trading cards will happen at least.

hey no problem! i'd prefer for you to prepare yourself for the steam release than have a potentially awkward/mis-timed one ^^ take care of yourself, can't wait to see more!

Cheers!